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INI File  |  1999-06-02  |  2KB  |  128 lines

  1. [INTERFACE]
  2. Origin = GERMAN
  3. Blueprint = PanzerIV
  4. Caption = Panzer IV J
  5. Icon = G44
  6. Label = PzIVJ
  7. Date = 4407
  8.  
  9. [UNIT]
  10. Type = TANK
  11. Model1 = PanzIVJ
  12. Model2 = PzIVSm,60
  13. Model3 = TankTiny,240
  14. RegGroup = 1037
  15. Scale = 20.0
  16. Length = 5.9
  17. Width = 3.2
  18. Height = 2.7
  19. View1 = 0.0,-0.6,-0.6
  20. View2 = -0.6,-0.15,1.65
  21. ViewParent1 = Turret
  22. ViewParent2 = Body
  23. ThreatVal = 60
  24.  
  25. [VEHICLE]
  26. EngineSoundFile = EngineE
  27. HP = 300
  28. Wheels = 8
  29. Throttle = 20000.0
  30. ThrottleFactor = 0.65
  31. Speed = 38.0
  32. OffRoad = 8
  33. RevSpeed = 19.0
  34. Steering = 40.0
  35. BodyMass = 25.0
  36. SpringMin = -0.25
  37. SpringMax = 0.25
  38. SpringVal = 0.2
  39. Damper = 0.2
  40. WheelRadius = 0.3
  41. WheelMass = 1.4
  42. TreadLinkCnt = 24
  43. TreadLinkSize = 0.35
  44.  
  45. [AFV]
  46. FrontArmor = 80.0
  47. SideArmor = 38.0
  48. ;(Includes side "Schurzen")
  49. RearArmor = 20.0
  50. FrontTurret = 70.0
  51. SideTurret = 33.0
  52. RearTurret = 31.0
  53. TopArmor = 25.0
  54.  
  55. [WEAPON1]
  56. Type = PROJECTILE
  57. Object = Gun
  58. TraverseObj = Turret
  59. TraverseSpeed = 7
  60. ;(Manual Crank Only)
  61. ElevateObj = Gun
  62. ElevateMin = -8.0
  63. ElevateMax = 20.0
  64. Velocity = 790
  65. Mass = 6.8
  66. Caliber = 75
  67. Recoil = TRUE
  68. Projectile1 = AP
  69. Projectile2 = HE
  70. View = 0.3,0.0,0.2
  71. APAmmo = 52
  72. HEAmmo = 35
  73.  
  74. [WEAPON2]
  75. Type = PROJECTILE
  76. Object = CoaxMGun
  77. Parent = Gun
  78. Invisible = TRUE
  79. Location = 0.0,0.0,0.0
  80. Velocity = 785
  81. Mass = 0.005
  82. Caliber = 7.92
  83. Projectile1 = SLUG
  84. SlugAmmo = 3000
  85. Rate = 20
  86. View = 0.0,0.0,0.0
  87.  
  88. [WEAPON3]
  89. Type = PROJECTILE
  90. Object = MGun
  91. TraverseSpeed = 18
  92. TraverseMin = -30.0;
  93. TraverseMax = 30.0;
  94. ElevateMin = -11.0
  95. ElevateMax = 28.0
  96. Velocity = 785
  97. Mass = 0.005
  98. Caliber = 7.92
  99. Projectile1 = SLUG
  100. SlugAmmo = 3000
  101. Rate = 20
  102. View = 0.0,-0.3,0.05
  103.  
  104. [HI_RES_TURRET]
  105. LoResMat = TurTop
  106. LoResName = TurTop
  107. HiResMat = TurretTop
  108. HiRes = 0,0,255,255
  109.  
  110. [TEXTURE]
  111. Texture = Texture
  112. BodyBack = 64,64,191,127
  113. bodyFrnt1 = 0,239,64,255
  114. BodyLLwr = 64,128,191,159
  115. BodyLUpr = 64,160,191,175
  116. bodyTop = 0,0,63,127
  117. CupHatch = 224,96,255,127
  118. CuplSide = 0,224,63,239
  119. DrvWhl = 224,64,255,95
  120. FrntBox = 0,192,63,223
  121. RdWhl = 224,0,255,31
  122. Roller = 224,32,255,64
  123. side = 64,0,191,63
  124. tread = 225,134,255,255
  125. TurSide = 64,175,191,207
  126. TurTop = 0,128,63,191
  127. WheelGrp = 63,208,224,235
  128. Solid = 3,4